This video demonstrates a prototype app made in concert with our RIVEEL3D research project (Real-time Immersive Environments for Education and Learning). Our goal is to make digital cultural heritage assets (text, images, video, models) accessible to the public using everyday smartphone technologies. Our app tracks the user's location in order to present relevant artifacts/media based on their proximity to tagged sites. Users are invited to consider the digital artifacts in relation to the environment as they explore. This experience synthesizes the immersion of physical space with the heightened presentation of a museum exhibit.
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